﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Snake
{
    class WallManager
    {
        public IGameComponent Head { get; set; }
        public List<IGameComponent> Components { get; set; }
        private List<Point> freepoints;

        public WallManager(List<Point> freepoints)
        {
            Components = new List<IGameComponent>();
            this.freepoints = freepoints;
        }

        public void Refresh(bool refreshflag)
        {
            throw new NotImplementedException();
        }
    }
}
